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Player's Name: Tossino
Contact info: AIM: thetossedone |
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Character: The Second Doctor
Canon: Doctor Who
Version: Mainly TV episodes. However, because of the vast amount of time that happens off-screen, I tend to use the wiki for occurrences in canons such as audios, novels and comics to my discretion, and of those most often of the Big Finish audios, as these are recognised as canon by the actual TV series.
Canon Point: The Tomb of the Cybermen
Age: Between 450 and 500
Gender: Male
History: First Doctor's history, which includes pre-series, Second Doctor's history.
Personality: Clown, cosmic hobo, scarecrow. The Second Doctor is a raggedy figure; the coat he wears is too big, his bowtie is always askew, and he does have trousers that are fitting for a clown, with braces and all. A lot of the time it seems like he bumbles his way through everything, wrings his hands and stutters and waddles as he walks, just comes off as overall awkward.
This is somewhat an act. Or, at the very least, he exaggerates it sometimes for the sake of coming off stupider than he actually is. He’s a little dramatic and over the top, can seem on the hysterical side at times, and just seems to be a fool. Only to eventually turn around and knock you down several steps with one move. Not everyone falls for it, but he still doesn’t really seem to know what he’s doing until finally it looks like he actually did (but he probably didn’t really, at least not completely).
The Doctor is a very clever man. Incredibly clever. This one is also a bit of a chess master, or puppet master if you prefer. He doesn’t always know just what he’s doing and if he pulls out the recorder you know he needs to think really hard, and when he does know what he’s doing, he most certainly knows which strings to pull. He does a lot of things on the fly and when they don’t work out, he does genuinely get very concerned. He’s not really very collected and doesn’t always react very well at all under pressure, but in the end, he still tends to come out on top. But he is a bit bumbling, a bit nervous and stomps like a child when things don’t go as he likes and it’s not really all an act.
Then he’s got a bit of a temper. Also when things don’t go as he wants, or people don’t do what he wants them to do. His anger can sometimes look like that of a hissing kitten, really, because of how he seems most of the time, how short he is and his, frankly, kind of dorky hair. And to be honest it’s not his loud anger you need to worry about, but rather his quiet fury. Quiet fury means focus, focus means that if you stand in his way… god help you. There isn’t much that pushes him to that point so if you’ve done that, you better step very carefully. The anger that makes him frown and snap at you really isn’t much to worry about. He’ll get over it.
If there’s anything truly sharp about him, it’s his mouth. The Doctor’s never been one to just step down and do what others want, at least not without plotting a way to get out of it. But if he has to put up with it, you can be sure that he’s going to demonstrate his displeasure through sneaky quips and snarky remarks – and he's rather fond of puns too, to Jamie's dismay. He has a way with words and he’ll most definitely use it.
It’s not only a witty way with words, either. He stands for peace and diplomacy and most often doesn’t approve of violence. There are times when he resorts to drastic and violent measures, like sending an Ice Warrior fleet into the sun. He’s willing to look at “the big picture” and kill a few if it will save millions. But if there is ever the possibility of getting somewhere without resorting to that, he will fight for that option. He’s pretty good at convincing people to agree with him.
Most of all the Doctor is kind. He can be manipulative, frightening and ruthless, but he’s incredibly kind. He loves so incredibly deeply and cares so very much for everyone, and the less people die the better a day it is, no matter if he technically wins. He always tries to look after people and make sure they’re all right, and protecting everyone and saving as many as possible is always top priority.
Yet he never really lets a lot of people close. He doesn’t like talking about things that are too personal, he doesn’t like goodbyes, and he wants to protect his hearts. And at the same time he gets close to people incredibly quickly. Mostly, he can love and rely on people pretty easily, if at different levels, but he hardly ever talks about himself. He’s a very reserved person who often talks a lot but says very little, and it’s practically always been that way. A part of it is also that he doesn’t want to burden people with his problems, a lot because he often thinks they’re greater than people really need to help carry. And, alternatively, he’s just too busy to think of it, or has too much on his mind to feel like he can properly express it.
There’s so much weighing on him sometimes that all he can really do is run. Lingering to say goodbye is more to add to that pile, endings are more to add to that pile. He doesn’t know how to finish things because he’s always running. He never stops, and he never looks back. And there’s so much to see that if he sits still for too long he gets antsy and itches for discoveries and adventure. Wanderlust has defined him from childhood and always will define him.
Fears: The Doctor is, for the most part, someone who is very fearless, and his fears tend to be more abstract. He's been lonely his whole life, but he fears being alone a great deal. To him, there are different types of loneliness, and the one he absolutely does not want is the kind where he's physically alone, along with mentally. Tied in with this is the fear of losing people. Not just people dying, but leaving, or him having to leave them, and the fact that one of them always happens one way or another does not help.
He's a person who relies heavily on his intellect and what he can accomplish by using his head. He draws up elaborate plots, and he always worries they'll end up failing, and he always worries that something actually can't be solved. He's a firm believer that everything can be, but that doesn't mean he doesn't fear otherwise.
Then there are the Daleks. His greatest concrete fear. A mutation created with the sole purpose of destroying everything that isn't a Dalek, to eventually be the "master race" of the universe. Creatures of pure hatred with no ounce of compassion or pity or love. Most species can at least be reasoned with - which is what the Doctor does - but the Daleks cannot.
Weaknesses: The Second Doctor has a far less obvious authority than his predecessor and prefers going a more subtle way, but he still has it. He thinks he knows best in most situations and has no problem with telling people he does. The thing is he doesn't necessarily know best and sometimes he gets things wrong, but he doesn't usually think so. He's got an ego and likes showing off, can be condescending to people, and easily trusts his abilities too much.
When things don't go his way, he gets humbler, but also frustrated, which could lead to anger. When he gets angry or emotional, he loses parts of his calculating thinking and is more likely to make mistakes. Which leads to more frustration, and we have a downward spiral.
He's reluctant to take arms against anything, which can occasionally backfire.
A Time Lord is capable of taking in a lot of things at once, and they remember everything, but that also makes them forgetful because there's so much to dig through, and the Doctor in particular is easily distracted.
Physically, the Doctor is short, not muscular and hardly an athlete. Time Lords are in many ways stronger than humans, and the Doctor is capable of fighting, but it doesn't change that he's very short. And prefers not to fight. It's not very difficult to get an upper hand on him.
Aspirin would kill a Time Lord.
Mundane Strengths/Abilities: The Doctor's very skilled at strategy, getting people to do what he wants without outright telling them to, and basically anything that requires either quick or thorough thinking, he can do. He's got a silver tongue and opts for the diplomatic route rather than a violent one a lot of the time.
To expose a man of being a power mad politician, the Doctor had to pretend to be said power mad politician, because they were pretty much the exact image of each other. The Doctor displays incredible acting skills, as well as an ability to learn new accents, and fools everyone. He also works with disguises. Ridiculous ones at times, perhaps, but he likes dressing up, and one of the first things he does after regeneration is to pretend to be an examiner to find things out. If he has to play a role and can do it, he will.
He's also incredibly book smart and knows a great deal. If there's an area in science, he probably know a lot about it, although he'd likely claim to know the best about everything to do with time and space travel. Then there are areas like maths and engineering. Ironically, considering his name and what people most often assume about it, he has the least expertise in the medical.
While he prefers not to go for physical and violent tactics, he's capable of that too. He knows about weapons, can operate them, and is very capable of holding on his own in both ranged and melee combat. Although this incarnation of the Doctor is very seldom (if at all) shown to engage in battle with his own body.
No matter what Jamie says, he knows how to play the recorder.
Sensitivity/Magical Ability: Plenty of special abilities to get here. Let's make a list of it.
Circulatory and respiratory system - Time Lords possess two hearts. If one were to stop functioning, they would keep living but be very weakened, and you can feel two pulses in their wrists so they have two circulatory systems. With training, they can learn to control the beating of their hearts, as far as to stop them and thus play dead. To manage the hearts they have advanced respiratory systems which enables them to hold their breath for much longer than humans, and they can also control their need of oxygen by going into a trance state. The respiratory bypass system makes it possible for them to survive strangulation and gas.
Thicker skin - The skin of a Time Lord had several more layers than a human’s, which makes it more durable and resistant to damage.
Resilience - They can fall from great heights without any bones shattering like it would in a human. They can survive extreme heat and cold.
Senses - Time Lords have better sight and can see more details from a long distance and see things that humans can’t. They can hear things from further away, and pin-point blood type, wood type, the age of an item and more by tasting it. The sense of smell is, naturally, also enhanced, to get the full package. The Tenth Doctor even once pinpointed what time they were in by smelling the air... except he was probably just talking and didn't actually mean that. But, still, enhanced smell. They can also sense the presence of other Time Lords, and because of their exposure to the Time Vortex they're able to resist and/or notice time loops or disruptions in time and are able to see every possible timeline (what is, what has been, what could be). And while most species can't feel gravity and the turn of planets, Time Lords can.
Temperature - Time Lords have an internal temperature of 16 celsius/60 fahrenheit and it drops to below freezing if recovering from lethal injuries.
The brain - A Time Lord’s brain is bigger and more complicated than a human’s, including a seperate lobe for mechanical and bodily functions so the big one can focus on intellectual matters. They have a form of photographic memory. Because of their brain they’re also capable of hypnosis, mind reading, thought sharing etc etc. and could resist others doing it towards them. All kinds of telepathic things, basically, and all Time Lords share a telepathic field to communicate with each other, but the longer the distance the more difficult it gets. They send messages by basically putting their thoughts into a box.
Biochemistry - Time Lords can expel poison from their system and are less affected by alcohol and drugs. Anaesthetic require more for a Time Lord than for a human to have effect. Toxins overall take more time to have any effect on them. They have a lot of bacteria in their body that would be dangerous to a human, but would kill them if they were without them.
Skeleton - A Time Lord’s skeleton is very flexible to allow them to compress the hearts on their own. This further explains how they can survive dangerous falls.
Sleep - Time Lords don’t need to sleep as much, and can make do with as little as an hour.
Regeneration - And last but not least, Time Lords are able of doing a complete reconstruction of their body. If they’re mortally wounded or if they’ve tired out their body, they’ve got a quick (but painful) fix. Rewrite every single cell in their body – including brain cells – and walk away with a new body and new personality because regeneration creates a direct reaction to their last personality. They still have the same memories and are still somewhat the same person because the experiences stay the same. Won't be applicable in-game.
Supply List: Sonic screwdriver. A device that uses soundwaves to do things like screw screws, open locks, hatches and panels, and cut through walls.
Game Transfers: -
Sample RP post: There had been times the Doctor thought he would end up alone, a few of them. When Steven stormed out of the TARDIS, and then Dodo wandered in. When Dodo left, he was so sure he would be alone, only for Ben and Polly to wander in to return a spare key. Things had turned around so suddenly those times that after a while he was always beginning to expect people to disappear. Victoria wanting to stay behind didn’t exactly surprise him even if it hurt.
Jamie was falling asleep on one of the chairs in the control room. He’d been sitting there talking about one thing or other – honestly, the Doctor hadn’t really been paying attention because Jamie had been slurring and Victoria had left. It was probably about Victoria, anyway. He could tell Jamie had liked her a great deal. He was half expecting something to happen there.
But perhaps Victoria had never really been cut out for this sort of life. She was better off where she was now.
Jamie, though…
The Doctor smiled and left the TARDIS hovering in space.
With Jamie, it didn’t feel as if he would eventually end up alone. Not anymore. Jamie would say that he needed someone around to look after him and, well, he probably did… But he felt he also needed someone to look after. And he needed company. He thought about the idea of being completely alone in here and he became afraid. He wasn’t sure of what, exactly, only that it was so frightening that it made him… paralysed. And the worst thing was that he couldn’t actually force anyone to stay with him no matter how much he might have wanted to dig his heels in as soon as they suggested leaving. With Ian and Barbara there had been the excuse of not wanting them to risk piloting a time machine on their own and he had latched onto it as hard as he possibly could.
He didn’t want people to leave him.
Jamie wouldn’t, though. Not for a very long time, not after a few years, but many. He knew that for certain.
He glanced towards the doors, and wondered if maybe he could actually manage to make it possible to open the doors and really look at the stars. He hadn’t tried yet. The TARDIS didn’t like it if he tried opening even the inner doors, but she had shields… Maybe if he coaxed her a bit… Then he could wake up Jamie, and they could stand on the edge in the doorway with deep, black space stretching out in front of their feet.
Turning back to the console, he gave it a good look-over. Shields, shields…
He probably ought to get down and look at the machinery… So, he got down onto his knees, and rolled over onto his back, reaching up to take off a part of the underside of the console. He just had to put his tongue right in his mouth… and then he could reach up and grab a few of the wires, try to work out what lead to what… And if he pulled that one out there…
--or not.
“W-whoooaaa!”
Either that was completely wrong or the TARDIS protested, because suddenly it tipped over enough to send the Doctor sliding across the floor. He could hear the chair fall to the floor too, followed by an annoyed and surprised yelp from Jamie.
In the end, they were left against the wall with no real possibility of getting back up to the console and the TARDIS didn’t seem to have any intention of turning itself back upright. Spluttering, the Doctor turned over and sat to lean against the wall, because at least the wall wasn’t suddenly a floor.
“Och, Doctor, what are ye doing?” Jamie asked testily as he started to crawl his way over.
“Oh, heh, well, I was. I was trying to change the shields,” the Doctor said and allowed himself to sound sheepish with a smile to match, slowly rubbing his palms together. “I guess it didn’t like that.”
“Aye, of course it didn't.” Jamie rolled his eyes. “Ye mean ye didn’t actually know what ye were doing.”
“This is my ship, of course I knew what I was doing.”
Jamie pulled a face; his mouth tugged to one side and there was a very meaningful crease to his brows. The Doctor knew what was coming, so he put a scowl on.
“Aye, I’ll believe ye when ye learn to tinker without sending us on our backsides.”
“One day, Jamie,” the Doctor said, shaking a finger. “One day.”
Contact info: AIM: thetossedone |
DW:
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Character: The Second Doctor
Canon: Doctor Who
Version: Mainly TV episodes. However, because of the vast amount of time that happens off-screen, I tend to use the wiki for occurrences in canons such as audios, novels and comics to my discretion, and of those most often of the Big Finish audios, as these are recognised as canon by the actual TV series.
Canon Point: The Tomb of the Cybermen
Age: Between 450 and 500
Gender: Male
History: First Doctor's history, which includes pre-series, Second Doctor's history.
Personality: Clown, cosmic hobo, scarecrow. The Second Doctor is a raggedy figure; the coat he wears is too big, his bowtie is always askew, and he does have trousers that are fitting for a clown, with braces and all. A lot of the time it seems like he bumbles his way through everything, wrings his hands and stutters and waddles as he walks, just comes off as overall awkward.
This is somewhat an act. Or, at the very least, he exaggerates it sometimes for the sake of coming off stupider than he actually is. He’s a little dramatic and over the top, can seem on the hysterical side at times, and just seems to be a fool. Only to eventually turn around and knock you down several steps with one move. Not everyone falls for it, but he still doesn’t really seem to know what he’s doing until finally it looks like he actually did (but he probably didn’t really, at least not completely).
The Doctor is a very clever man. Incredibly clever. This one is also a bit of a chess master, or puppet master if you prefer. He doesn’t always know just what he’s doing and if he pulls out the recorder you know he needs to think really hard, and when he does know what he’s doing, he most certainly knows which strings to pull. He does a lot of things on the fly and when they don’t work out, he does genuinely get very concerned. He’s not really very collected and doesn’t always react very well at all under pressure, but in the end, he still tends to come out on top. But he is a bit bumbling, a bit nervous and stomps like a child when things don’t go as he likes and it’s not really all an act.
Then he’s got a bit of a temper. Also when things don’t go as he wants, or people don’t do what he wants them to do. His anger can sometimes look like that of a hissing kitten, really, because of how he seems most of the time, how short he is and his, frankly, kind of dorky hair. And to be honest it’s not his loud anger you need to worry about, but rather his quiet fury. Quiet fury means focus, focus means that if you stand in his way… god help you. There isn’t much that pushes him to that point so if you’ve done that, you better step very carefully. The anger that makes him frown and snap at you really isn’t much to worry about. He’ll get over it.
If there’s anything truly sharp about him, it’s his mouth. The Doctor’s never been one to just step down and do what others want, at least not without plotting a way to get out of it. But if he has to put up with it, you can be sure that he’s going to demonstrate his displeasure through sneaky quips and snarky remarks – and he's rather fond of puns too, to Jamie's dismay. He has a way with words and he’ll most definitely use it.
It’s not only a witty way with words, either. He stands for peace and diplomacy and most often doesn’t approve of violence. There are times when he resorts to drastic and violent measures, like sending an Ice Warrior fleet into the sun. He’s willing to look at “the big picture” and kill a few if it will save millions. But if there is ever the possibility of getting somewhere without resorting to that, he will fight for that option. He’s pretty good at convincing people to agree with him.
Most of all the Doctor is kind. He can be manipulative, frightening and ruthless, but he’s incredibly kind. He loves so incredibly deeply and cares so very much for everyone, and the less people die the better a day it is, no matter if he technically wins. He always tries to look after people and make sure they’re all right, and protecting everyone and saving as many as possible is always top priority.
Yet he never really lets a lot of people close. He doesn’t like talking about things that are too personal, he doesn’t like goodbyes, and he wants to protect his hearts. And at the same time he gets close to people incredibly quickly. Mostly, he can love and rely on people pretty easily, if at different levels, but he hardly ever talks about himself. He’s a very reserved person who often talks a lot but says very little, and it’s practically always been that way. A part of it is also that he doesn’t want to burden people with his problems, a lot because he often thinks they’re greater than people really need to help carry. And, alternatively, he’s just too busy to think of it, or has too much on his mind to feel like he can properly express it.
There’s so much weighing on him sometimes that all he can really do is run. Lingering to say goodbye is more to add to that pile, endings are more to add to that pile. He doesn’t know how to finish things because he’s always running. He never stops, and he never looks back. And there’s so much to see that if he sits still for too long he gets antsy and itches for discoveries and adventure. Wanderlust has defined him from childhood and always will define him.
Fears: The Doctor is, for the most part, someone who is very fearless, and his fears tend to be more abstract. He's been lonely his whole life, but he fears being alone a great deal. To him, there are different types of loneliness, and the one he absolutely does not want is the kind where he's physically alone, along with mentally. Tied in with this is the fear of losing people. Not just people dying, but leaving, or him having to leave them, and the fact that one of them always happens one way or another does not help.
He's a person who relies heavily on his intellect and what he can accomplish by using his head. He draws up elaborate plots, and he always worries they'll end up failing, and he always worries that something actually can't be solved. He's a firm believer that everything can be, but that doesn't mean he doesn't fear otherwise.
Then there are the Daleks. His greatest concrete fear. A mutation created with the sole purpose of destroying everything that isn't a Dalek, to eventually be the "master race" of the universe. Creatures of pure hatred with no ounce of compassion or pity or love. Most species can at least be reasoned with - which is what the Doctor does - but the Daleks cannot.
Weaknesses: The Second Doctor has a far less obvious authority than his predecessor and prefers going a more subtle way, but he still has it. He thinks he knows best in most situations and has no problem with telling people he does. The thing is he doesn't necessarily know best and sometimes he gets things wrong, but he doesn't usually think so. He's got an ego and likes showing off, can be condescending to people, and easily trusts his abilities too much.
When things don't go his way, he gets humbler, but also frustrated, which could lead to anger. When he gets angry or emotional, he loses parts of his calculating thinking and is more likely to make mistakes. Which leads to more frustration, and we have a downward spiral.
He's reluctant to take arms against anything, which can occasionally backfire.
A Time Lord is capable of taking in a lot of things at once, and they remember everything, but that also makes them forgetful because there's so much to dig through, and the Doctor in particular is easily distracted.
Physically, the Doctor is short, not muscular and hardly an athlete. Time Lords are in many ways stronger than humans, and the Doctor is capable of fighting, but it doesn't change that he's very short. And prefers not to fight. It's not very difficult to get an upper hand on him.
Aspirin would kill a Time Lord.
Mundane Strengths/Abilities: The Doctor's very skilled at strategy, getting people to do what he wants without outright telling them to, and basically anything that requires either quick or thorough thinking, he can do. He's got a silver tongue and opts for the diplomatic route rather than a violent one a lot of the time.
To expose a man of being a power mad politician, the Doctor had to pretend to be said power mad politician, because they were pretty much the exact image of each other. The Doctor displays incredible acting skills, as well as an ability to learn new accents, and fools everyone. He also works with disguises. Ridiculous ones at times, perhaps, but he likes dressing up, and one of the first things he does after regeneration is to pretend to be an examiner to find things out. If he has to play a role and can do it, he will.
He's also incredibly book smart and knows a great deal. If there's an area in science, he probably know a lot about it, although he'd likely claim to know the best about everything to do with time and space travel. Then there are areas like maths and engineering. Ironically, considering his name and what people most often assume about it, he has the least expertise in the medical.
While he prefers not to go for physical and violent tactics, he's capable of that too. He knows about weapons, can operate them, and is very capable of holding on his own in both ranged and melee combat. Although this incarnation of the Doctor is very seldom (if at all) shown to engage in battle with his own body.
No matter what Jamie says, he knows how to play the recorder.
Sensitivity/Magical Ability: Plenty of special abilities to get here. Let's make a list of it.
Circulatory and respiratory system - Time Lords possess two hearts. If one were to stop functioning, they would keep living but be very weakened, and you can feel two pulses in their wrists so they have two circulatory systems. With training, they can learn to control the beating of their hearts, as far as to stop them and thus play dead. To manage the hearts they have advanced respiratory systems which enables them to hold their breath for much longer than humans, and they can also control their need of oxygen by going into a trance state. The respiratory bypass system makes it possible for them to survive strangulation and gas.
Thicker skin - The skin of a Time Lord had several more layers than a human’s, which makes it more durable and resistant to damage.
Resilience - They can fall from great heights without any bones shattering like it would in a human. They can survive extreme heat and cold.
Senses - Time Lords have better sight and can see more details from a long distance and see things that humans can’t. They can hear things from further away, and pin-point blood type, wood type, the age of an item and more by tasting it. The sense of smell is, naturally, also enhanced, to get the full package. The Tenth Doctor even once pinpointed what time they were in by smelling the air... except he was probably just talking and didn't actually mean that. But, still, enhanced smell. They can also sense the presence of other Time Lords, and because of their exposure to the Time Vortex they're able to resist and/or notice time loops or disruptions in time and are able to see every possible timeline (what is, what has been, what could be). And while most species can't feel gravity and the turn of planets, Time Lords can.
Temperature - Time Lords have an internal temperature of 16 celsius/60 fahrenheit and it drops to below freezing if recovering from lethal injuries.
The brain - A Time Lord’s brain is bigger and more complicated than a human’s, including a seperate lobe for mechanical and bodily functions so the big one can focus on intellectual matters. They have a form of photographic memory. Because of their brain they’re also capable of hypnosis, mind reading, thought sharing etc etc. and could resist others doing it towards them. All kinds of telepathic things, basically, and all Time Lords share a telepathic field to communicate with each other, but the longer the distance the more difficult it gets. They send messages by basically putting their thoughts into a box.
Biochemistry - Time Lords can expel poison from their system and are less affected by alcohol and drugs. Anaesthetic require more for a Time Lord than for a human to have effect. Toxins overall take more time to have any effect on them. They have a lot of bacteria in their body that would be dangerous to a human, but would kill them if they were without them.
Skeleton - A Time Lord’s skeleton is very flexible to allow them to compress the hearts on their own. This further explains how they can survive dangerous falls.
Sleep - Time Lords don’t need to sleep as much, and can make do with as little as an hour.
Regeneration - And last but not least, Time Lords are able of doing a complete reconstruction of their body. If they’re mortally wounded or if they’ve tired out their body, they’ve got a quick (but painful) fix. Rewrite every single cell in their body – including brain cells – and walk away with a new body and new personality because regeneration creates a direct reaction to their last personality. They still have the same memories and are still somewhat the same person because the experiences stay the same. Won't be applicable in-game.
Supply List: Sonic screwdriver. A device that uses soundwaves to do things like screw screws, open locks, hatches and panels, and cut through walls.
Game Transfers: -
Sample RP post: There had been times the Doctor thought he would end up alone, a few of them. When Steven stormed out of the TARDIS, and then Dodo wandered in. When Dodo left, he was so sure he would be alone, only for Ben and Polly to wander in to return a spare key. Things had turned around so suddenly those times that after a while he was always beginning to expect people to disappear. Victoria wanting to stay behind didn’t exactly surprise him even if it hurt.
Jamie was falling asleep on one of the chairs in the control room. He’d been sitting there talking about one thing or other – honestly, the Doctor hadn’t really been paying attention because Jamie had been slurring and Victoria had left. It was probably about Victoria, anyway. He could tell Jamie had liked her a great deal. He was half expecting something to happen there.
But perhaps Victoria had never really been cut out for this sort of life. She was better off where she was now.
Jamie, though…
The Doctor smiled and left the TARDIS hovering in space.
With Jamie, it didn’t feel as if he would eventually end up alone. Not anymore. Jamie would say that he needed someone around to look after him and, well, he probably did… But he felt he also needed someone to look after. And he needed company. He thought about the idea of being completely alone in here and he became afraid. He wasn’t sure of what, exactly, only that it was so frightening that it made him… paralysed. And the worst thing was that he couldn’t actually force anyone to stay with him no matter how much he might have wanted to dig his heels in as soon as they suggested leaving. With Ian and Barbara there had been the excuse of not wanting them to risk piloting a time machine on their own and he had latched onto it as hard as he possibly could.
He didn’t want people to leave him.
Jamie wouldn’t, though. Not for a very long time, not after a few years, but many. He knew that for certain.
He glanced towards the doors, and wondered if maybe he could actually manage to make it possible to open the doors and really look at the stars. He hadn’t tried yet. The TARDIS didn’t like it if he tried opening even the inner doors, but she had shields… Maybe if he coaxed her a bit… Then he could wake up Jamie, and they could stand on the edge in the doorway with deep, black space stretching out in front of their feet.
Turning back to the console, he gave it a good look-over. Shields, shields…
He probably ought to get down and look at the machinery… So, he got down onto his knees, and rolled over onto his back, reaching up to take off a part of the underside of the console. He just had to put his tongue right in his mouth… and then he could reach up and grab a few of the wires, try to work out what lead to what… And if he pulled that one out there…
--or not.
“W-whoooaaa!”
Either that was completely wrong or the TARDIS protested, because suddenly it tipped over enough to send the Doctor sliding across the floor. He could hear the chair fall to the floor too, followed by an annoyed and surprised yelp from Jamie.
In the end, they were left against the wall with no real possibility of getting back up to the console and the TARDIS didn’t seem to have any intention of turning itself back upright. Spluttering, the Doctor turned over and sat to lean against the wall, because at least the wall wasn’t suddenly a floor.
“Och, Doctor, what are ye doing?” Jamie asked testily as he started to crawl his way over.
“Oh, heh, well, I was. I was trying to change the shields,” the Doctor said and allowed himself to sound sheepish with a smile to match, slowly rubbing his palms together. “I guess it didn’t like that.”
“Aye, of course it didn't.” Jamie rolled his eyes. “Ye mean ye didn’t actually know what ye were doing.”
“This is my ship, of course I knew what I was doing.”
Jamie pulled a face; his mouth tugged to one side and there was a very meaningful crease to his brows. The Doctor knew what was coming, so he put a scowl on.
“Aye, I’ll believe ye when ye learn to tinker without sending us on our backsides.”
“One day, Jamie,” the Doctor said, shaking a finger. “One day.”